I don’t know if I’ll ever get to try it. :(
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I don’t know if I’ll ever get to try it. :(
Early morning on a Sunday. Maybe people aren't awake yet, or eating breakfast, or even at church or something of the sort.
Please don't exaggerate. Just try again at a more active time.
It's quite active around primetime and even fairly early in the afternoon. I can usually get into a game within 7-10 minutes after getting home, depending on what class I queue as.
It's definitely not dead when people are actually on. But even on Balmung, it feels like most people are getting on only around primetime and not really any other time - I blame patch lull and holidays making everyone busy. Just give it some time to kickstart again with 4.18/4.2 .
I know my PvP LS is like "Once we get our mounts we are out". They find Shatter more enjoyable than Astragalos.
Between SE's usual handling of NA PvP feedback, healer stacking, and both the unnecessary complication of the game mode, and general lack of competitive spirit among the "new" community, I'm ready to wash my hands of RW and try to revive Seal Rock (Seize).
The healer situation is certainly dire. It was already a problem in other PvP modes but it's even more apparent in Rival Wings due to how it can be abused. I was in a match the other day where every other player - aside from me, as a DRK and someone else who was a RDM - happened to be a WHM, AST or SCH.
A lot of people - even supposed 'PvP enthusiasts' also completely abandon a game mode once they obtain the associated rewards. There's not a lot of incentives beyond the achievements, title and mount either. Tomes are nice, but we're at a point where most people are swimming in them and have upgraded their gear/kitted out at least one alt. 4.2 is going to begin the process of replacing gear, too.
I haven't abandoned it, but I'm hardly motivated or excited to play when after a month of "healers are OP!/the Soaring buff really needs adjustment so as not to imbalance healers", SE says ". . . let's NOT touch the issue people have given feedback on the most all this time. Instead, let's nerf that thing that works exactly as intended. Because matches take too long."
Or when they said, "whoops! Didn't get enough feedback for job balancing cause people were too busy raiding! Let's just start Season 5!" (Despite literal "Feedback: [Job] threads in existence).
OR when they said, 3 months and 40 pages after banning chat despite near-unanimous negative feedback about it, ". . . if anyone has any feedback or suggestions. . ."
If you were to slap me on sight everyday for a year, don't be surprised if I start ducking or dodging if you're just try to wave hello.
I've never had a que that was longer than 8 mins for it
In queue 45 mins right now :(