PotD, a couple minor changes?
Being a huge proponent of this type of content, (especially when it comes to solo challenges, I've gotten close to 180 so far) there are a couple things I feel could make life a little easier that I'd hope would be taken into consideration.
First, safety pomanders. Since I'm fairly sure most people use safety and sight pomanders for the same purpose (navigating floor traps), something I thought of would be to differentiate them by having safety pomanders also remove the chance of having a trapped chest (by mimic, or explosion). Mimics are a huge time waster on higher floors, and bad RNG can screw you if you're doing it solo.
Second, this is probably more for solo players, if the very first room when you enter (lets say for 150+, so, 151, 161, etc) has a set of 2-4 untrapped gold chests. It could very well be the boost someone needs, but ultimately, still RNG.