it all find and danny to be able switch jobs in Rival wings but when you up again 15 healers and two tank then you got issue i hope devs will look into this issues
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it all find and danny to be able switch jobs in Rival wings but when you up again 15 healers and two tank then you got issue i hope devs will look into this issues
Just switch to healer too and hope 14 of your comrades do the same.
it expliot through
i mean this could be done since secure. just deal with it aint nothing you or anyone can do.
a suggest to the devs have the genarator on a timer a and when reach it end the timer of say minute a spell activate in generator room called healing negative if more 15 player are in the genarator room which cause all heal to have oppsite effect and cause harm to they allies this way one can't hold the genarator room indifferently in battleground. another suggest have genarator be on elavater system after a minute of combat it have pool lava under and reset who has control over it this also make imppossible for generator room to be control indifferent aswell it also reset who in control of it. use expliot are in fact a bannable offensives i simple suggest way to avoidance such behavior in the future
How is healing an exploit? The game allows for parties of four healers, so where's the unintended behavior or breaking of game code/functionality?
your break game machanic by hold something indifferently the machanic of rival wings is that the genorator room is suppose flip between group if you have 15 healers hold the entire time that abusive the machanic of rival wings
No. An exploit is abusing something overlooked in the system for benefit. Have people done groups of nothing but mostly healers in previous 24 man stuff? Yes.
Why are people going as healer in the newest 24 man stuff? Because of survive-ability. More people have more more MP to recover everyone's HP, making it harder for the enemy to KO you.
It's not an 'exploit' as you're calling it, it's called a strategy. Are you booty bothered that someone's strategy managed to kill your team and pull out a win?
Also I'd like to add.....if one side has a better strategy against the other side, it does NOT NEED TO FLIP.
Healers are basically the meta for PvP right now, as doing somewhat less DPS in exchange for being virtually immortal is a bit of an unbalanced trade-off, especially when there are objectives that simply require staying alive instead of actually killing anything.
If they want PvP to ever be properly be balanced, they need to require a certain number of each role for frontlines or else people are just going to stack whatever is the most overpowered at the moment.
It's mostly multiple healers are much more powerful than single ones. They can rotate their cooldowns to cover each other, and it can be impossible to dislodge them from a point without near overwhelming force. This isn't bad when everyone fights, but in a game where you have a lot of small actions it can be fatal. And if you have 7 healers out of 24 players, every small unit fight will have one.