Suggestions: serious ones
I've read over the 2.0 & im assuming most things i thought of since i started playing 1 week ago ruffly are going to be covered but here some things i dont see covered which may help improve it especially for new players starting from scatch.
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GIL drops from killing monsters ~ there just not enough ways to get gil when your a low level & dont know what levequests are, so this would help even if its only 20gil~max altho the more the better.
More quests: its not menchioned in the 2.0 that i read.
side quests need to reward GIL as well
Recipe books for sale ~ maybe even a set of starting recipes when you start the game
Get rid of the Culinary class or merge it with alchemy ~ i personaly dont see the point in it.
Merge Armorcraft & blacksmithing classes ~ they are the same thing (maybe remake them secondary?)
Merge weaving & leathercrafting ~ pretty much the same thing (maybe remake them secondary?)
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thats about all the ones i personaly can see benifit in.
On a side note loving the game!