when you sleeve draw double arrow on spread and draw which classes do you prioritize arrow on? do monks like it for faster auto attacks? how about black mages?
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when you sleeve draw double arrow on spread and draw which classes do you prioritize arrow on? do monks like it for faster auto attacks? how about black mages?
Black Mages love Enhanced Arrows. I frequently get a lot of BLMs that ask me explicitly for Enhanced Arrows--so they can churn out all those big-dick Fire IVs. I've heard that SAMs like Arrows after Balances. BRDs... are kind of okay with Arrows, I guess. I will take an Arrow, but I much prefer Balance/Spear. MNKs are probably indifferent to them now, but I know back in HW I knew a couple of MNKs/DRGs that explicitly would click off Arrows because of TP issues due to higher skill speed.
NINs like it too, since it leads to filling their Ninki bar faster because arrow affects AA speed.
I think Arrow is best placed on Black Mages first and foremost. It's also good for Summoners when Bahamut is up, Machinists during wildfire, and Ninjas for their Ninki, so those are who I prioritize for Arrow. I typically use Spears and Balance for every other job when given a choice on a sleeve draw.
For samurai it is pretty good as well because of genki system. Faster you attack, faster you generate genki and you can spam more ogcd abilities. For BLM probably biggest boost because class have 0 ogcd damage skills and cast times are longer than gcd.
Its good on RDM:
Pros- You reach melee combo faster and stutter stepping is easier.
Cons- DPS Bonus reduced from Double weaving or Avoiding double weaving.
The only classes with essentially 0 negatives are BLM or SAM. The only class you should never arrow is DRG.
As a Bard the only time I really appreciate Arrow is during my Raging Strikes in WM. No worse feels than having to barrage EA because you couldn't fish the proc before having to IJ to snapshot the Raging =/
Good in dungeons though, faster AoE spam, but I guess the same goes for any dps class.
You can fix that with a slightly higher skill speed (I believe 750+ is the magic number). Either that, or only using 4 Heavy Shots instead of 5 during your Refulgent Arrow fishing (so: Heavy Shot > Heavy Shot > Sidewinder > Heavy Shot > Bloodletter > Heavy Shot -- if any of those proc, Barrage +RA; if not Barrage + EA > Iron Jaws). I much prefer a Balance or a Spear during my opener, because Balance = more damage = higher burst, and Spear = increased Crit = higher change for Pitch Perfect procs = more damage = higher burst.
Having to settle for a Barrage+EA instead of a Barrage+RA, especially if you have all sorts of buffs like Trick Attack, Balance, Battle Litany, and Foe's up is a garbage feeling though. I do agree there. I really enjoy seeing my triple-strike RA's--usually one or two Crit, and, if I'm lucky, I'll get a direct hit crit in there. Excellent burst if PP is being nice as well.
As a BLM, I love every AST that feeds me Arrows throughout a run.