[Suggestion] UI Hug Option - Target Debuffs
When customizing my UI, I noticed that targets debuff extends to multiple rows if there are a ton of debuffs and buffs on the enemy. I'd like to suggest an option to limit the amount of rows. Seeing how there is a priority and I see mine, slashing, trick attack etc... important debuffs first I'd like to limit the 2nd rows to clean up my UI during 24 mans, hunts, etc....
I'd also like to be able to customize the bosses debuffs in the sense of left/right justifications debuffs before buffs or buff before debuffs things like that.
Here is an example of my issue: http://imgur.com/hHk2WJd I'd rather not be "forced" to space the things out more to accommodate something I don't particularly need. Just a small quality of life suggestion.