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More role actions please
With actions mandatory in the roles some jobs have most or all of their slots looked.
eg tanks MUST package rampart(no questions), convalescence (can be debated but most of the time you bring it) and provoke (again no questions) then you get 2 slots open 1 will go to shirk for tank swap and most of the time reprisal for more mitigation. meaning you cant package interrupts in raid unless you sacrifice 1 of the 2 really useful skills that are reprisal and shirk.
By increasing the number of Role actions from 5 to 6-7 chose would be possible in which skills you brings.
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It'd be better to just make the other role actions -better-. Adding more doesn't give choice, it just reduces the list that doesn't get used.
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I thought when they first announced the changes they said "All the actions the job would need will be there." Since none of them add to dps (at least for tanks) why even limit the number we can use at a given time? I don't see how it would be game breaking, and if you don't need them then don't put them on your hotbar. Since we are on the subject, I don't see why mele dps need two heals....give me back bloodbath =)
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Indeed, the role actions feel like just a band-aid, leftovers from the cross-class system. Didn't want to remove it altogether so do a little brainstorm and settle on something.
I would have preferred something like the World of Warcraft's "Talent 2.0" system, where the choices will change how one plays the role.