Feedback: Please do not lower Paladin damage.
Currently in the game Paladin does a similar amount of dps when compared to war and dark knight with a slight edge going to war and dark over pld. If I had to rank how much dps the current tanks do it would be 1. War 2. Drk 3. Pld.
The quality of life changes like not having gauges halved on stance swap is good.
Putting str on tank accessories seems like a good change.
But lowering paladins damage while at the same time increasing the damage of the other 2 tanks doesn't seem like it will go too well because people will only want to take war and drk to raids again like in HW because those 2 tanks will have higher damage output then Paladin. That higher damage lets people clear content earlier on in the patch cycle.
As the game is right now the tanks damage is really close to each other while still having war and drk having a edge on paladin but its not so huge to prevent people from wanting a paladin in raid. The amount of damage Paladin does now seems fine. Having more mitigation or defensive utility doesn't help Pld get a raid spot because most high end raiders value damage output over mitigation to kill the bosses faster.
I don't want to see Paladins being left out of raiding again because of significantly lower damage compared to the other 2 tanks.