My subtle suggestions for Machinist
Hello everyone! I am just gonna post here what I think should be changes to be considered so that Machinist is not so overlooked.
Hotshot: Increase buff potency from 5% to 10%. This should make more worthwhile and help with its damage issue. If it seems to not be enough, then an increase to Gauss Barrel by 5% could would also be a subtle nudge.
The developers balanced support jobs overall DPS numbers with its support functionality, however, Machinist gives little support for the amount of DPS it gives out, so I considered this:
Rook Overload gives 10 seconds of physical vulnerability.
Bishop Overload gives 10 seconds of magical vulnerability.
If possible, make the potencies of rook and bishop overloads the same, so as to prevent people preferring one over the other.
Some quality of life changes would be that Gauss is automatically re-equipped after overheating and/or for the turret to be automatically re-summoned when the damaged debuff wears out. I don't find this to warrant a change, if the job is too automated, it becomes boring.
This are only suggestions for the support and damage aspects of the job. I do not have enough experience with the job to suggest changes to its overall play-style and we would all welcome suggestions to this. But remember, be subtle.