When I first heard about the Inferno Totems being introduced I was very excited, as I'm sure many were.
I was curious how many of them would be needed for a weapon. After fighting Ifrit at least 250 times in pick-up groups, I was 1/36 on the weapons. In my mind, 10 totems would be fair per weapon. Even if every attempt was successful, you'd need roughly 15 hours to accumulate enough of them for 1 weapon. Sounds fair, right?
So 1.20 hits us and I talk to Rowena and discover that 10 actually is the set amount, yay! Perfect SE, you finally fixed it. Then I go to fight Ifrit...
I've beaten Ifrit 13 times since the patch, and so far I have recieved 1 totem.
Why are you doing this to us SE? At this rate it would take the average successful player somewhere around 200 hours to obtain 1 weapon using this method. I love your game but that amount of time is just wrong, and anyone who thinks that is a sane amount of time to spend achieving a virtual item really needs to reevaluate his or her current life situation.
I apologize for not citing any sources for my calculations, if anyone feels like correcting or corroboration my numbers I would welcome it.
tl;dr: Inferno Totems should have an individual 100% drop rate, please be humane SE.