A addition with a new title to my other thread, maybe and hopefully Yoshida and Square Enix will force the constant frontlines rotation with next patch 4.05 on the 17th instead of months ahead in 4.1 and put us out of our shatter misery!
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A addition with a new title to my other thread, maybe and hopefully Yoshida and Square Enix will force the constant frontlines rotation with next patch 4.05 on the 17th instead of months ahead in 4.1 and put us out of our shatter misery!
I was thinking what of they add the nadaam as stormblood pvp content. It is a pure pvp mode where you have to kill and kill and kill till one remains..maybe no raise..idk some sort of deathmatch where only one wins or something like that
I would LOVE to have Slaughter back, and as a wildcard mode for any of the 3 currently existing maps.
We have enough objective-based modes, and Shatter unfortunately discourages active engagement. It's like hunts but other players (and even worse, your own team's lack of knowledge/coordination) are also a threat.