SB would have been the best opportunity to get rid of this graphical abomination. Yes I know you can /gbarrel but it still hurts to know how ugly I look to the rest of the world :p
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SB would have been the best opportunity to get rid of this graphical abomination. Yes I know you can /gbarrel but it still hurts to know how ugly I look to the rest of the world :p
While I agree the whole concept would work just as well as a "Gauss Mode" stance, we've been so wholly ignored on the matter, and it's become such a central aspect of the job they likely won't get rid of it.
At LEAST we have /gbarrel :/
I don't know. I kinda like it. Sure I wish it looked different with other weapons, but there are some that it looks good with.
Which unfortunately doesn't include our anima weaponQuote:
Sure I wish it looked different with other weapons, but there are some that it looks good with.
My biggest problem with it is that it makes the weapon look like a vacuum cleaner in the weapon drawn stance/run animation.
Maybe you just don't have the right glamour? It looks rad as hell on my Wanderer weapon, especially since it matches dyes now.
The only weapons it looks kinda good on are giant culverins - Tremor Culverin and those sharing the model. It's the only kind of weapon where the lens roughly matches the rest of the gun in size. Everything with a sleek-ish barrel is inevitably going to look odd.