Would people be okay with the new Tenacity stat also affecting Enmity generation as well? The more Tenacity a tank has, the more Enmity that tank can generate? Since it's a tank stat and all, it would only affect them.
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Would people be okay with the new Tenacity stat also affecting Enmity generation as well? The more Tenacity a tank has, the more Enmity that tank can generate? Since it's a tank stat and all, it would only affect them.
I'd be okay with it if Tenacity actually worked or had a noticeable difference. As it stands, the help-text implies that it's an overall tanking stat (damage output, damage received, healing received) but the math on it shows that it's minuscule (something like 1000 Tenacity gives 1 defence/magicdef point?). I know the new patch increased enmity on certain moves, but I'm wondering how well that increase will scale if our damage and tenacity doesn't scale as well as DPS through gear tiers.
But yeah, if it worked the way it implies, that'd make tanking far more manageable. As it stands, I'm not sure how new tanks are supposed to get into the role.
I'd be for Tenacity to do anything more than what it's doing now.
If they are going to place Tenacity on our gear, SE really needs to just stop being afraid of allowing tanks a little bit of power. Otherwise, it is just gonna be a repeat of increased enmity and then weird tank changes for the next 2 years.