Gathering in SB worry, HP/ def/ GP scaling. Deep vigor reexamining?
From 2.0 to 3.0 the hp and def did not really increase properly. It is too easy to be MPKed on folklore nodes and if you are unlucky trapped in a small area you die and LOSE ALL YOUR SLOW REGENERATING GP! also why is job change start you at 400 gp when we have 500 gp abilities? Also MPK immunity will be nice.
Also why is deep vigor so useless? It is only usable on leaves at 25+ and rarely unspoiled nodes. (50 and 60, depending what abilities you use but basically useless if you want most out of your 30 mins/1hr) I was told it was from being forgotten when the game changed to having 4 hits being the standard. The only more useless ability in the game is feather foot.