Even though a small change I'd like the option to bypass the sheath animation. That means with invisible weapon glamour it won't look as weird.
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Even though a small change I'd like the option to bypass the sheath animation. That means with invisible weapon glamour it won't look as weird.
I mean, given we see more content about Doma than Ala Mihgo, that's debatable at this point.
But yeah, I guess that'd be nice, though your request is kind of niche. I think it's fine as is, myself.
Except the start of the animation, where the character cross the arms, it just look as if he lift his fist, that shouldn't be skipped.
Maybe removing the "click" sound?
If previous xpac is any consolation stormblood will be about monks as much as heavensward was about dragoons.
Stormblood is about Monk? I thought it was about Samurai :^)
It's going to be about Monk, Samurai, and Ninja.* I include Ninja because we are going to Doma, which is home to both Ninja AND Samurai. :D
Can't wait for the summoning jutsu!
Maybe not mechanically, but the lore was.
Fighting the Dranavian Horde is pretty much all DRG is about. We also go into the origin of the class as a story focus, not to mention the Eye of Nidhogg playing a central role for so long.
It is true it's not like DRG got special treatment gameplay-wise (like the OP wants) because it was their expac.
What I think of it being themed around the jobs, is just that the Job's lore expands into the central conflict and expansions matches it thematically. It also makes sense that the WoL would change to that Job due to the nature of that conflict while being written well enough so that you don't feel less for not playing it. HW balanced this really well.