Condiments for Meals, Additives for Potions
I understand that this idea can be argued as adding unnecessary hassle, complexity, or development to a system that does not need it. However, MMOs can become very stale and repetitive without sometimes-odd or unexpected shake-ups to their systems, even in small or forgettable areas of design.
I think it would add a fun or interesting extra dimension to Consumable crafting and usage if Consumables could be enhanced with optional extra items, similar to the way that Equipment can be enhanced with Materia.
The system could take several possible forms (using CUL products as an example):- First use the Condiment (granting a temporary buff), then use the desired Meal (consuming the Condiment buff for added effect).
- Combine the Condiment with the Meal (perhaps in a specific interface), creating a new 'enhanced' Meal.
- Allow Meals to be 'melded' with Condiments, in the same way that Equipment can be melded with Materia.
- etc
Some examples of possible benefits could be:- Increasing the effectiveness of the baseline buff effect by a percentage.
- Adding an extra effect (for example, an Additive that will cause a Stat Potion to also grant some Critical Rating).
- Extra benefits or effects granted by choosing a 'Delicious' or 'Catalyzing' combination (for example, adding Soy Sauce to a Meat Miq'abob will grant a stronger boost than adding Soy Sauce to a Triple Cream Coffee).