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Raising the dead
Resurrect. You're out fighting some critter and oh look at that, your hp runs out. You don't get knocked out or disabled in combat, you flat out die. That is till a healer comes along and pops a spell that steals you away from death. But seems only we can do that kind of magic. My questions are these.
Lore wise, can npc's do the same thing? Considering that there are healer npcs, like the very conjurer's guild in Gridannia, that can mend wounds; can they also raise the dead? Or is that merely an ability that adventurers acquired knowledge and for some reason don't want to share it? Is it because it takes so much mp to cast such a spell in the first place? Are we just zombies pretending to really still be "alive"?
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I would have to check again but afaik the german texts suggests that you're actually unconscious and not dead - so no one really posses the power to bring back the dead (and we've seen stories like Eddas that seem to prove that).
(I'd also toss this more into the category of "gameplay over lore" and would imagine the fact that at least in german the description implies that you're not dead but just knocked out "honors" that)
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It appears to be a point where Game Necessity departs from Game Reality.
F'r example, the Matter of Ul'dah. I have been through that sequence as The White Mage (caps intended) and nevertheless apparently i was utterly powerless to do anything.
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So, in game, they consider it "being knocked unconscious" or "incapacitated." You'll notice by the name of the stacking debuff for repeat raises are "Weakened" followed by "Brink of Death." Additionally, moving things through the lifestream is particularly taxing on an individual's aether, as noted by why so few people abuse the aetheryte system as much as us. We happened to have a few metric tons more aether than most, so that is what allows us to be raised versus other folks.
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As others have pointed out, during fights being resurrected puts the "Weakened" and then "Brink of Death" debuffs on anyone brought back. You really are just incapacitated until a party wipe.
In the event of a party wipe or dying out in the open world? Well... my personal headcanon is that Hydaelyn acts as our Observer, and out of endless possibilities only acknowledges one(s) where we live. So the "us" that died is only a possibility Hydaelyn ignores. Maybe. /shrug
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