Why do tanks just leave at the start of duties?
Twice in Dusk Vigil, and once in Baelsar's Wall, all in a span of a few days. I'd load in, cast Protect, and they'd be gone. And that's if they weren't very quick about it.
Why do tanks do this so much? I've never seen a DPS leave, and I'm usually the healer so obviously I don't see healers leave much. If they got put in a dungeon they didn't want while doing a roulette, why do the roulette at all? If you're considering quitting, why ruin the dungeon for those people by leaving at the start. Just don't do it at all.
Is it really that difficult to just do the dungeon? Have they stopped to consider that it affects other people when they just leave at the beginning, especially considering how long it takes to get a tank in progress?
And another question: If I manage to see their name before they leave, am I allowed to report this?