Materia on all gear.. Why not?
Why can't we attach materia on all gear? Crafted gear will always be needed and provides a player with the ability to go for triple melding it is just unfeasable to work on anything over a double from an instanced raid perspective. Give me a reason to enjoy the darkhold / faction gear content. And make the current coffer sets all very viable as possible BiS.
Someone give me a reason why they don't just let you meld and materialize all gear?
ex: coffer drop from Boss "Sipahi Shirt": Dexterity +5 Evasion +15 Magic Evasion +15
vs. "Raptorskin Harness (Blue)": Dex : +6, Mnd : +5, Accuracy : +4
/w materia: Bloodflight Materia III + Manaflight Materia III => +16evasion/+16magic.evasion
This scenario has a 30%+ chance of successfull forbiden meld this is going to take you 1hour tops to go to the wards spend under 100k on total materials including the materia and in the end you have a FAR SUPERIOR BODY in every way with more stats and even more defense. This makes the Sipahi Shirt a totally useless item that requires a full party of skilled players a minimum of a few hours to farm 1 or 2 tops.
If you could add materia to the sipahi shirt this all the sudden makes all coffer drops relevant and sudenly players have a plethora of avenues to gear up and not simply craft + a few specific coffers + ifrit