How to bring dead PvP modes back
The devs should make both level 60 fl modes have their own pvp roulette that allows repeatable rewards along with level 50 fl modes so that each respective roulette can give extra pvp experience points. These options would leave players open to variety instead of being left to queue for for only one mode (i.e. shatter) because of activity. For example, In WoW; you're able to queue for random battlegrounds (similar to frontline) and you can get bonus rewards from constant participation. If level 60 modes have their own roulette; seal rock can possibly gain an influx of activity again and many older pvp-ers miss it but the pops aren't frequent. I don't believe it's fair how S.E. puts so much work into designing these modes just for them to become obsolete after a short while.