Cleric stance should have half a sec cool down after coming out as some times it just throws me in a loop of cleric stance back to cleric stance when i need to heal
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Cleric stance should have half a sec cool down after coming out as some times it just throws me in a loop of cleric stance back to cleric stance when i need to heal
It used to have no cd
I'd be happy if it remained instant but had a GCD, like energy drain... 5 seconds does get a little annoying at times :P
I meant when you turn it off it sometimes turns back on instantly so it needs half a sec cool down at least
Enh, seems like its more of a crutch designed for people who can't be bothered to be careful when usin g the ability. Just tap it once, and your issue is fixed. Or make a macro that forces a wait between clicking and activation.
I completely agree with OP, I've had the same issue. Fake difficulty is not healthy for any game.
If it helps; you can "deactivate" Cleric's Stance while casting, before finishing the cast. Cleric's Stance will deactivate the moment you finish your current cast and as long you can actually deactivate it (ie: It's not on CD)
It's a bit of a gimmick to "fix" the issue at hand. But it's something
That's no so much a gimmick, that's how skill queuing works. Same thing people bring up when they mention how bad macros are.