-
2 hour abilities
Shouldn't we be able to use anima to perform "2 hour" abilities, similar to FFXI? This makes perfect sense to me and I can't imagine why it isn't in the game already. Maybe they will do something like that in 1.20 or 1.21, where the class/job system gets overhauled...
-
1hour cooldown with TP or MB or HP cost to use it, it's up to which they use using anima for two hour is lame.
And it seem a lot of jobs have two hours
WHM Abl. 2 O Instantly restores HP of all party members.
BLM Abl. 1 O Switches current HP and MP values.
To name a few that seem to be Two hours i bet they have a lower time on ffxiv maybe 40-1hour
But ya the WHM two hour in ffxiv sound a lot like benediction.
and BLM spell there look a lot like convert but there type of two hour could be they can keep casting spells without MP cost for a short time.
-
Good point. Maybe there will be "2-hour"-ish abilities soon then.
But it just seems that there could be a creative way to use anima, other than just teleporting. I was thinking of "2-hour" abilities, that maybe had like a 30 min cool down instead of 2 hours, and maybe cost 1 anima to make up the difference.
Hmmm...