Reguarding Famitsu and battle suggestions
I really hope the devs do not make it so that you need to kill a 72 hour spawn to upgrade or obtain your relic. I'll be sticking to the tome weapon if that happens.
I don't believe a new ui would help with things like Grease Lighting, Blood of the Dragon, Houton, or Enochain. The main reason these normally fall off is when the player either has to move to much or the boss goes invulnerable. However I think something needs to be done for procs like Firestarter and Thunder as a small dotted line around your buttons can be a little hard to notice sometimes.
Some battle suggestions. I think it would help both new and vet players alike, especially on large mobs, if the targeting circle either had different colors to differentiate between the sides and the front and back. Or have an X through the center to help determine how much or how little you need to move for positionals.
I think mages should be able to move while charging a spell and cast the spell when they stop moving similar to FF12. I think this would save more time than canceling a spell 3/4 of the way through casting to move out of AoEs and having to restart the spell.