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expansion theorys
Storm blood
blue mage and red Mage
a planned for beginning to add samuri mid patch
far easten expansion
Beast Master, Dancer Pupperteer.
what we know
Square Enix doesn't like bring 3 jobs at begin of a expansion
planning to add 3rd job at begin but add mid patch give you time build contents and such for it. yet they don't like add job mid patch because that take effect as well. this why my suggest if you start with 2 jobs for next patch but planned for three and 3rd is add mid-patch you force players to learn a new jobs. look
an mmo expansion is the sum of it expansion and patch cycles.
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You have it backwards.
They said they don't like adding jobs midpatch (NIN balancing was a disaster) and said jobs would only be added for expansions
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Red mage and dancer at launch. Samurai at 4.3
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Quote:
Originally Posted by
DamianFatale
Dancer is not happening.
...
https://youtu.be/bMOzvxQHywM?t=29s
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Quote:
Originally Posted by
DamianFatale
Dancer is not happening.
I'd like to see what irrefutable evidence you have to make that claim. Regardless of whether or not the woman in the trailer is a dancer, we still have a LOT of evidence to say they will be one of the jobs in this expansion.
Yoshi said the summer event rangers were clues to the new jobs, and the yellow ranger was extremely flamboyant and dramatic. The yellow ranger pose emote is also a direct imitation of one of the dances used by the dancer job in FFXI.
Ala Mhigo is also the home of the Blade Dancers. In terms of lore this expansion makes by far the most sense for the introduction of the job.
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I know the odds might be super low, but I think it would be more interesting if they decided to make Pugilist a secondary job, The Dancer. Just make it where Monk is a heavy hitter that slowly builds up the ability to hit harder while Dancer is a job that starts out fast and keeps up their rhythm allowing them to hit harder
Though to be honest, if SE really has 0 plans to ever do 2 jobs in one class again, I really wish they would peel SMN away from Arcanist and just make them a job that isn't based around DoTs but rather juggling their egis.
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I saw two jobs i thought they add 3 possible blue mage red mage and samuri. but someone said they don't like three jobs ether. which goes against they statement at risen 2015
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My point if they lay out how they implement said jobs before they doing mid-patch and how it balance with the combat system it work well. i mean look they tried redo some of combat machines so they preplan that combats ability of news jobs and maybe fix some old jobs. such summoner too
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The big clue was that the new jobs had something had to do with the Moonfire Fair (there were 3 rangers = 3 jobs). But then again, they only showed 2 figures on the slide at FanFest. Would be odd to only have two though.
We need another scouting class. Right now only NIN can use that stuff.
From the logo, it looks like Red Mage or dancer (that thing she's holding looks like a conductor's wand), possibly beastmaster (looks like a chimera over the shoulder), and samurai (the third person in the logo looks like they are sheathing a sword).