I keep seeing people saying Beast master might make it in the game, but looking how rocky Smn development from 2.0 too now. I think we might not get another Pet class unless it's a class that would be extremely easy to patch.
I keep seeing people saying Beast master might make it in the game, but looking how rocky Smn development from 2.0 too now. I think we might not get another Pet class unless it's a class that would be extremely easy to patch.
Rocky?
IMO the only good jobs are SMN and SCH :\
I love Smn and Sch they both are my mains...but it did have a rough time before 3.0.
-It's a conjoined twin with Sch, so whatever buff they give to Smn will effect Sch, so it extremely hard to buff.
-At one point Smn was OP, because thunder 1 was CC, so tha had to be removed.
-The devs just allowed us the ability to bane muitlple targets. Before 3.0 it was a max of 3.
- also with 3.0. Ifrit got a major buff before that Garuda egi rule the land (it still kinda does.)
inb4 necromancer.
Ifrit was superior a few patches ago, but recent buffs made Garuda end-all-be-all.
I agree there have been changes, but all classes and jobs have had changes.
IMO the current iteration of SMN and SCH are the best iterations of all the jobs. SCH feels like the most complete healer, where AST has been constantly getting adjustments and WHM sort-of feels like it has lost its identity.
I was hoping tanks would get a pet class since dps got one and healer got one ; ;
As long as they keep the pet a minor aspect of the job, I don't think it's unlikely it will happen. What is unlikely to happen is a job where the pet does 90% of the work and the actual character is a glorified cheerleader - they were trying to go into the opposite direction in the expansion and this is really the only indication that they'd rather phase out pets if they could. What's also unlikely to happen is more jobs that branch from classes, rather than being standalone - they made that point pretty clear.
So yeah...not ruling out beastmaster per se, but it's gameplay is most likely not going to be dominated by pet micromanagement.
I understand that all classes go through adjustments, but to be honest it feels like Smn was the second class to go through the most adjustments with Astrologian being first. Also isn't Sch consider top Healer currently.
Isn't the tank having a pet an American idea, and is rarely seen elsewhere? The only games that come to mind that has a Tank class that has a pet is DCUO(rock power) and Wild Star(engineer).