... that Sophia is voice acted instead of the regular small textboxes, which dissappear after a short time.
In my personal opinion, it is much better this way.
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... that Sophia is voice acted instead of the regular small textboxes, which dissappear after a short time.
In my personal opinion, it is much better this way.
I also enjoy her theme.
Very beautiful.
Her Japanese voice is just perfect. I think I've mentioned it before, but I want her to step on me.
I would gladly become a Sophia thrall, just saying. I love everything about her and her fight, they did such an excellent job with her lore, music, etc. Excellent touch that she was voiced as well. I don't think every primal needs it but I would definitely like to see some more in the future!
I like it too and i was very surprised with the french version (usually it sucks) although it seems to be different from the english version oO
Sophia is just perfect, I feel so bad, as a summoner, not beeing abble to summon a little one Y.Y
Her.... Rather "excited" vocals when attacking though
It's really nice due to her having lines for certain mechanics, and I know what to prepare for; "Daughter, be the bearer of my wisdom," is such a clear audio clue on what's going to happen - and really nice for someone with an audio-based memory like me, I don't need to look all over the screen to catch what she's saying and which mechanic that brings with it!
Also her English voice is rather nice (no, you're not gonna catch me dead switching audio to German, not even out of curiousity as to what voice actress they chose for her, the German translation reduces me to tears of laughter and despair).
Litteraly wiped my party to see the entire interaction and the JAP dialogue.
Hope we will get new fights like this one !
http://i.imgur.com/Iuxkccb.gif
I prefer it, yeah. Text boxes, cutscenes, etc, are a nuisance in everything not turn-based and single-player.
Vocal indications for mechanics? ...yes, yes I did enjoy that.