Lately, I've seen Drks tank without Darkside until we reach the boss(in df), and it's starting to be a slight increase trend. Has anyone else notice this?
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Lately, I've seen Drks tank without Darkside until we reach the boss(in df), and it's starting to be a slight increase trend. Has anyone else notice this?
No. And it's not a good thing since Darkside is required for a good amount of your offensive and defensive skills. Anyone that pulls the no Darkside crap can go back to Paladin as far as I am concerned.
On the one hand, I can sort of see where they might be coming from. Trash pulls are mostly about just grabbing everything in sight and then just spamming AoEs until the DPS classes can burn them all down. They might not see the extra damage from Darkside being important when they want to just spam more AoEs.
On the other, it makes no sense, since MP is rarely ever an issue during trash pulls, as blood price tends to cover that pretty easily. Even if you run into the worst-case scenario of running out of MP, the most you have to do is turn it back on anyway.
Mostly just sounds like bad players being bad. Realistically speaking, there's no reason you should ever have Darkside turned off during a fight. It could also just be that they turn it off to regen MP between fights, and then forget to turn it back on before the next pull.
Possibility #1: The player couldn't into simple MP management, so the mp was spent and Darkside automatically turned off, forgot to turn it on again until the boss.
Possibility #2: The player couldn't into simple MP management, so they opted to just not use Darkside on trash and decided to use it on boss only instead.
Possibility #3: It's my subs I can play however I want.
Not only that.
I have a lucky hand getting all new peeps in DF recentrly...
DRKs without Darkside
Heals, especially Scholars standing around and wait 10 seconds to pull out a heal that gets overhealed by the fairy, but no inted for Cleric stance
DPS with 235 weapons doing about 1/4 the damage of me....
PLD hitting Circle on single enemys, not even doing Flash once... loosing hate on the first Fire2 to hit the pack...
Tanks generally having problems with blue Bubbles (Shadowflare) which they avoid as if they get damaged by them...
Bards who are Archers and have no singing voice....
especially getting at least 2 of 3 of this types in a dungeon run.
list could be continued endlessly
Oh god no!
SE should really implement incentives for people doing Dungeons well and learn their job Skill-by-Skill, as well as visiting the beginners hall.
FATEs and PoD for easy level-jumps just generates tons of people which some has to say, thats not a performance at all, thats just participating while 3 other dudes do the content for them...
Some make really the impression like they stop in dungeons and enjoy the view like some sort of tourist xD
You only need to use Darkside if you want to do more DPS.