Yet Another Yokai Complaint: I knew I wasn't the only one..
Signal boosting that Yokai (started from 1st day, FYI) was unnecessarily grindy & poorly implemented.
5/7/9/11/15? Fine. 3 for 30? Poor drop rate, absurd expectations, Yokai devs "requesting it be exceedingly difficult to obtain weapons & second mount" or not. This isn't Yokai. It's FFXIV. Utilising FATEs poorly only makes people hate them, it becomes a chore. People already dislike FATEs (I enjoy them).. FFXIII's Event FATEs were fun/engaging, items dropped from results window, not some poorly optimised RNG for FATE system.
2 days in ULN grinding 2-3 weapons.. When I finally go to OLN to get 3 30s.. The WHOLE day, 200+ FATEs in a row (back-to-back!), only get 1 and a half of medals needed. It's an insult to the players.
Add maintenances, (especially 24 hours).. Would've thought there'd be 24+ hours added to the event.
Either it needs to have a second run (like the FFXIII event had two or three runs), or there needs to be some make-up hours added to it.