Originally Posted by
Reynhart
Wouldn't it be easier to put Guard on current GCD, so you'd have to chose wether you do damage, stun, gain group enmity or activate your short-duration 20%+ physical damage reduction ?
Suddenly, PLD would really be the tank that will do less damage on the field for higher mitigation.
Parry could be adjusted to increase damage reduction on a block, Sheltron would just make your next block recovers MP and Bulwark would increase your mitigation by a small amount...or maybe recovering TP with each block for its duration. You could even get rid of shield items altogether and mix them with the sword, since block rate would be irrelevant and block strength would be fused with with parry.
As a crazy idea, I'd even go as far as to remove damage modifiers (Dealt and received) from Shield Oath and instead make it doubles the damage reduction on bocks. No more passive mitigation and you'd reduce your damage simply by spending GCD on blocks.