GIVE WEAPON THROW BACK TO DPS
Why was this even taken off DPS? After playing a few hundred matches and getting through these BS wintraders in queue, it's more obvious than ever there was absolutely no need to make this change.
Chasing down a player with stacks or a sprinting astro is important. Why give it to a tank? So they can use it 6/7 times a match and have nobody take advantage of it in solo queue? So the WAR can slow the healer for 4 seconds while he gets his fell 8k cleave burst combo off? Why not give it to back to the melee where one can slow down the healer and time their burst? WHY PLAY TOM AND JERRY WITH THE HEALERS?
It accomplishes NOTHING and just makes the melee job harder for zero reason. It's not even well suited on tanks. There's a pvp skill bloat right now for all tanks with the inclusion of weapon throw so it's not like they can take full advantage of it anyway.
Fix it. CC will be nerfed soon so this is even more important.