Seize map south spawn location a bit worse than the other two?
Edit: Ooops I mean shatter not seize
I feel like the south spawn in Shatter can use a bit of tweaking because you can see the base of both the NE and NW spawns from the centre of the map, while the south spawn's base is hidden by a hill.
This makes it really hard for a south spawn team to judge whether someone is taking their base or not because you can't see the glowing ring around the base anymore. Instead of keeping an eye on the base from the choke, you have to go all the way up the hill which brings you further from the action in the middle.
Here are the views of all 3 bases from the centre to show what I mean.
http://i.imgur.com/rwrw4MD.png
http://i.imgur.com/c0Y1iGn.png
South: can't see anything!
http://i.imgur.com/NLMhWUd.png
I mean technically it's balanced since you have 1/3 chance of spawning there anyway, so if it does have a disadvantage you'll benefit from it sometimes and be penalised other times so that it all evens out. But still I think the hill should be removed.