Open world dungeons are there, let's use them
I just mentioned this in another thread but I feel it should have it's own.
There are so many beautiful zones that are made into faceroll dungeons in this game that we never have the need to visit or get the chance to explore. I would love to see the implementation of dungeons we have completed (post hm) as open world. Let us explore Amdapor, Wanderer's Palace, Snowcloak and such. From a lore standpoint only a few dungeons (like the Vault) would be off limits.
The maps and assets are there, the music is composed. No need to put fates in them, give them notorious monsters instead, something we need to spawn that drops useful gear for leveling or glamour and synthing mats, not silly hunt marks, real NMs. Throw some gathering nodes in and just make interesting lil areas to explore or find.
They don't need to be high population areas but it would be amazing for them to be utilized. Especially if you are going to make whole expanses of land into a dungeon (hello Xelphatol). It would be little work and would be amazing, give players something they have been asking for since day 1 and expand the world immensely.
Thoughts?