Am I the only one who hates playing with another Ast due to them overriding y/our cards?
I really would like them to implement a system where cards cannot be overridden, similar to shields not being overridden by a stronger shield.
I feel it'd be an easy fix and an easy adjustment, if the target already has a buff (card) and another is thrown to them it will "have no effect".
I don't see it too often to where you would absolutely NEED to override another card or else the whole party wipes, so I don't think not overriding would be an issue.
If anything I've had more annoyances by giving out a Enhanced (15%) Balance and extending it to a target and it get overrode with an Expanded (5%) Arrow or such to a target. So aggravating.
At times I'll sit and monitor the other Ast (very inconvenient might I say) to see when they throw their card/s so they won't override mine. Because often enough it's the other AST overriding and not paying attention, so no matter how much I'm wasting time paying attention to their card game, it still ends up biting me.
Anyways, I think the card overriding process can be an easy fix. My idea; similar to that of a weaker shield trying to override a stronger one - no effect.