what i wish deep dungeon was like
first it should not have its own leveling system. it should have been based on your gear and level. anyone can enter it but if you were level 5 you wouldn't get far. the structure should have been this. floor 1 easy and as you went up the harder it became so that when you reached 30-40 require a full party or light depending how good you are (not necessary) and 40-50 a 24 man party. floors 30-50 would actually be hard. there would be a mini boss every 5th floor and a big boss every 10th.