PVP Stat Science and Findings.
Hello everyone, I've been performing a few tests lately in regards to Vit accessories and making the most out of your statistics. Through various tests i've found that re-allocating your attributes and removing one Fending accessory to be far better.
I'll explain below:
To help with the test I used RylorsEgo's short guide on Stats that was posted back in 2015. This gave me a rough idea on what the stat caps for each slot were. Tests were done in 8 v 8 and 4 v 4 (keeping party bonuses in mind).
:The First Test:
No Vit Points put into pvp skills
35 Mind in Stat Allocations
One Fending accessory The Twelve's Earrings of Fending
Result:
HP: 9864
Mind: 785
Secondaries gained from Fending Earring: Critical Hit/Accuracy
:The Second Test:
No Vit Points into PVP skills
30 Vit and 5 Mind in Stat Allocations
No Fending accessory (all Healing ones)
Result:
HP: 9984
Mind: 786
Secondaries gained from Healing Earring: Piety/Spell Speed
In Summery, If you use multiple fending accessories in order to boost your HP and one accessory has a stat you do NOT need like skill speed or Accuracy you could instead reallocate your attributes to meet the caps of the accessory instead. (so in my healers case 30 vit and 5 Mind You could also do 29 Vit and 6 Mind as well since 30 vit is one point higher than the earrings cap)