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Feast ranking
party ranked mode only give one player the item?:confused:
Top Prize: Furnishing (One player per data center)
Top Ten: Head Gear (Ten players per data center)
Top Thirty: Chest, Hand, Leg, and Foot Gear (Thirty players per data center)
so if i go with form a 4 man party grinded and manage to get all top 4 position in ranking.. only one of us out of the 4 get the furnishing ?
if so mean after i got a party to be the top rating of the data center . we have to fight one another for individual rating .
shouldn't be reward it be a 4 man party thing which all of us get the item if we partied and made it to the top of the leader board.
Think the idea is flawed and need some work. suggest the following (just my 2 cents) do let me know what u guys suggest for square to improve participation and over all enjoyment
PVP structure
- any players to form limited 4 man parties & ranking are base off the rating generated by that party.
TBContinue
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part 2
- maybe a person is allow to join a max of 5 different group of 4 man party
- to have tourney with a open time space is not advisable as it allow win trade during times where . ideas to combat this
- have fix interval (maybe open like 3hrs for 2/3 time a day ) where people can only participate to gain party rating during this hrs . JP / NA / EU have different timings to accommodate different players for regions
- match making is base on data center instead of server matchmaking to allow competition for better competition .
- have a PVP area where players form various servers are able to mingle
- maybe organised a massive weekly pvp war (take example like War of emporium from Ragnorok Online) to conquer/defend an area to gain special FC buff/benefit or group to progress in raid etc.
4/8/32 man is not massive enough and scale is to small . let say a data center war or 100 / 100 / 100 players war .
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no participation? if have it at fix times will be ok i guess to have the numbers of participation
server stress? don't tell me tat square can't make the system withstand the war for a few hours
- a penalty will be impose if (to avoid wintrade) :-
a) if a player leaves the group the rating is to be reseted ...
b) if a team decides to kick some one
rewards
- have a party base reward system instead of an individual
- also maybe have special top seasonal items/ gear which can help us for raiding content
PVP gear
a) remove ilvl limitation or have different ilvl ranges fight to give the better satisfaction grinding the high tier pvp equipment.
b) have an area where we can view/preview/ optimize . pvp equipment gear
do let me know what u guys suggest or idea for square to improve participation and over all enjoyment