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Cooldowns Inaccurate
Everytime I use a cooldown. No matter the skill, it is inaccurate by 10 seconds. If it does not have a cooldown higher than 10, it just shows it has no cooldown. Is there any possible fix for this? Any more information I should put? First time posting about a bug.
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Greetings, Aace1313!
Thank you for posting your concerns about cooldown timers. In order to make sure that we have sufficient information for a thorough investigation, it would be a great help to us if you could post which specific skills you have experienced this trouble with. Also, the following information would greatly improve our ability to try to recreate this matter:
Platform:
ISP:
Type of Internet Connection:
Internet Connection Speed:
Date & Time:
Frequency:
Character Name:
Race:
World:
Class/Skill Rank:
Area and Coordinates:
Party or Solo:
Steps:
1.
2.
3.
<*Add more steps if necessary.>
Thanks again for your participation!
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Platform: Windows 7
ISP: Cox Internet
Type of Internet Connection: Cable
Internet Connection Speed: 1MB/sec download rate
Date & Time: All the time
Frequency: All the time
Character Name: Zakk Lionhart
Race: Hyur
World: Lindblum
Class/Skill Rank: All classes, last was Gladiator 26
Area and Coordinates: Everywhere
Party or Solo: Both
Steps: I would cast any skill and it would give me a cooldown with 10 seconds shaved off already, but i still cant cast til 10 seconds after the cooldown timer ends
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Greetings again, Aace1313!
Thank you for providing the information that I requested in the previous post. I have made sure to submit all of your information to the development team, and they will make sure to thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on your thread, but I do recommend checking here or here for any details regarding the development team's investigation. Thanks again for your report!