I just found weird that Armor Crush don't actually destroy armor so the idea is simply swap AC and Dancing Edge names.
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I just found weird that Armor Crush don't actually destroy armor so the idea is simply swap AC and Dancing Edge names.
Whaaa why would an ability indicating crippling an opponent's defenses make an enemy more vulnerable to attacks and a skill that indicates fluidity of motion should increase speed?
That's just crazy talk.
If they exchange names why not removing positions of DE, AE and TA. Well always nice to dream the dream xD
Ninjas combo finishers are all a bit, uh...confusing.
Huton is a wind elemental buff.
Aeolian Edge comes from Aeolus, ruler over the winds. To match, it has a green-ish hue that indicates the wind element and has you spiralling high into the air.
No interaction with Huton whatsoever, only does damage.
Armor Crush is a simple piercing attack much akin to trick and sneak attack.
Increases Huton duration.
Dancing Edge has you wildly flailing at the enemy. And, somehow, reduce slashing resistance in the process.
Like...wut?
I agree it's weird but I think changing the names at this point would be more confusing than it's worth.
Maybe everything got lost in translation lol
Would rather just rename Armor Crush to Wind Spine or the like, if anything; already too used to the names we have. There's also certainly no 'dancing' ("wildly flailing") element to the Armor Crush animation, if those names were to be swapped.
Just be thankful we have Armour Crush at all :P no one wants to go back to the lvl 50 days, haha.