The amount of auto-attacks lost on moving targets is too damn high.
Title says it all. I know this game has a notorious server-client latency, but I'm not even talking about the issue where you're "in range" but GCD's don't go off or they'll get canceled mid animation.
This is even happening when GCD are in reach and going off. Also, I thought it was only when people were sprinting in a circle because you can easily cheese facetarget issues and LOS issues. I have videos of me walking right behind the target and still not getting the autos off. And I'm always locked on. It's pretty imba and hurts melee DPS a lot seeing as the potencies of skills are more less balanced around the fact we have auto attacks.
SE PLS.