So now a BLM with full fending, specced vit and def buff is going to be a nightmare. Along with good healers with vit gear being near unkillable.... Not happy about using max hp for this
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So now a BLM with full fending, specced vit and def buff is going to be a nightmare. Along with good healers with vit gear being near unkillable.... Not happy about using max hp for this
Something needed to be done about interruptions so I'm happy they are trying something already.
Is Nocturnal Sect getting the Clerics Stance treatment, or are they really giving Astrologian an on-demand Surecast?
It seems like a very dangerous change on paper, it'll make good and great healers even better. It'll be interesting to see how it plays out though.
It is scary to think what good healers are going to do with this massive buff. They balanced around people new to PvP like I feared. None of the good healers asked for this. They've been used to it since WD and honestly it was balanced for how much healing could be output.
It's kind of bad. Especially because of the reason given for the change. The fact that they are balancing PVP around new players is just bad and does not bode well for the future of PVP.
As a healer, I can say my life is now going to be a cakewalk in Solo Q. I can see SCH being slightly more viable, with WHM power going up the most out of the 3 healers(Edit: WHICH IS RIDICULOUS BECAUSE THEY WERE ALREADY THE BEST). This change barely touches AST, though it will let them use Blizz 2 more effectively. Well, all healers will be able to CC more effectively.
As to whether or not HEALERS will be wearing full vit (Because BLM most certainly will) remains to be seen. I'd have to test it. With too much vit, it might be possible to just not have enough healing to heal through the insane burst that is alive in The Feast.
I'm a scrubby PvP healer only good in raidcontent and semi sucky in PvP and I was happy the way it is... sometimes you lose sometimes you win...
- "Plz Tank, CC the enemy healer so we can kill one of them!"
- "I'm a DRK..."
- "Oh, sorry. I'm so sorry. Okay just... keep doing what you're doing. You're great bud'."
*DRK goes in a corner to cry.*
Something needed to be done because blm was a total waste of fking space before since 95% of the player base didn't know how to play it effectively. Since they can't increase the players skill levels they did the only thing they could do really and made the job more noon friendly. I don't mind the spell interruption on sch and whm too (especially sch which desperately needs something even though I don't think this on its own will make put it back in line with whm and ast) but this change just made ast go from being a challenge to kill (but still killable) in the hands of skilled players to pretty much immortal with the "sure cast on demand" as ppl are calling it now.