Feast solo 4v4 - Bad rank / qualifier settings
Hello, as you can notice there are 5 ranks in feast PVP. Unfortunatelly with current setting 90% player base will be locked on bronze rank because of win 25 loose -25 settings and huge factor of randomnes in solo queue regarding party composition. This even worsen the situation because players with 100 matched played can be queued with first timers.
There is no point to keep that much players on rank bronze. If we dont want to create bronze rank as ELO hell, players should spread accross all ranks regarding their skill. Currently you need more than 50% of winrate to proceed from 500/1000(bronze->silver) which is for solo queue too much. Because of that and because you also relly on 3 other random members of party, its hard to distinguish between good and bad players because most of player base will be sitting on bronze.
Here is my proposal for solo queue 4v4
Unranked Win 25 / loose 0
Bronze - win 25 / loose -5
Silver - win 25 / loose -10/-15
Gold - win 25 / loose -20
Platinum - win 25 / loose -25?
Diamond - win 25 / loose -25?