what do you guys feel about about this?
what do you guys feel about about this?
Is this specifically about Quick Ventures or something?
Because mine have a plethora of options from level 1-60 to farm for me.
I think quick ventures have access to everything in the game, including 1.0 items that are no longer obtainable. Maybe not the token gear though.
http://forum.square-enix.com/ffxiv/t...=1#post3609227
"Disciple of War/Magic retainer item level perks
We've received feedback from players requesting to increase the amount of items that Disciple of War/Magic retainers can earn from ventures based on their item level. The dev. team will consider increasing the amount of items which can be yielded moving forward."
Yeah I think the author is talking about the amount of items obtained on specific 1-token missions, like "fetch me ice shards / peiste skins / chestnut logs / ..."
I have the same feeling even if it increases a bit (or time reduces) with the retainer level ^^
Yes and while they are at it please have retainers not bring back housing items. I don't need random roofs, walls, etc.
Both of mine brought me something that, I guess, is from 1.0: Company Issued Expectorant. I'm not quite sure what it does, since it's Market Prohibited, Unique, and Untradeable, but by the description it sounds like it either eliminates or reduces Weakness.
The Field Exploration rewards have felt off ever since Heavensward to me. In ARR, the 18-hour ventures usually had unique items, like minions, at each "tier," but that doesn't seem to be the case for the highest tier right now at least.