I have an easy solution: The next time you implement an achievement for acquiring X cards, it also comes with a deck upgrade: Your deck can now use 1 4-star in addition to your 5-star. Voila! 4-stars have a place finally.
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I have an easy solution: The next time you implement an achievement for acquiring X cards, it also comes with a deck upgrade: Your deck can now use 1 4-star in addition to your 5-star. Voila! 4-stars have a place finally.
We should be able to use 4 Four-Star cards plus 1 Five-Star card by now. What gives?
Tell that to the random + chaos (or order) rules. It's great to get all 1* cards when you're facing opponents that have multiple 5* cards. Yes, yes. I've heard the common wisdom of 'just make plays that allow you to win your cards back' but that doesn't work nearly enough to compensate.
Personally, I'd rather have the rules thought out a bit more or give the NPCs a larger pool of cards to deal with. Some combos like random + chaos are a pain in the neck. And the NPC's shouldn't be gated behind raids. What is that anyway? Not everyone can or wants to raid.
But, as an aside, I was doing my tourny in the gold saucer last week again the NPC King. I made one move then DC'ed. When I came back, the match sped up and, apparently, I'd actually won the match. The random placement of my cards beat the King. It was like 'wow, I should DC more often.' So maybe you're right. xD
It wouldn't be OP at all as the opponents it would over power you've probably already beaten if you've gotten 90 cards anyways, and as for the "hardest" ones, they all use random chaos so you can only use 2* cards anyway. Being allowed to use our 4*s makes sense like progression does in every other aspect of the game, eventually you get stronger and can lay the smack down on the things you once struggled against.
Over 90% of every new Triple Triad-NPCs uses a deck with several 4-star cards + one 5-star-card. Its not over the top, if you have the same option.
Even with over 100 cards in your collection, you can still create a dumb 3-star-deck. Good luck, playing this against a NPC with a 4-stack-deck with random and chaos rules.