Stone, Sky, Sea vs Reactionary Abilities
Stone, Sky, Sea is a rather awesome way to check DPS. Oddly enough it's rather fun to race against the timer in an attempt to smash that thing into submission! However, I noticed a slight inconvenience that could contribute to overall DPS. Namely when speaking of the tanks PLD and WAR. Both of these jobs have the ability to trigger a counter ability based on taking a hit. PLDs tote the 150 potency Shield Swipe triggered by a successful block and can be used every 15 seconds. While Vengenace (WAR) reacts to physical attacks with a potency of 50. In both cases these could contribute rather largely to the success of clearing one of the dummy instances. The Paladin's Shield Swipe shares the same potency as their combo-starting skill Fast Blade and can be triggered off the GCD, as well as the WARs counter triggers regardless of currently used actions.
I feel that the dummies should attack and maybe deal a small amount of physical damage to allow for these abilities to potentially add some DPS. Not all jobs use counters like this, so it maybe should only be added to jobs that have the ability to use counter moves. Just to be a little bit more accurate towards overall DPS. I hope this idea gets considered in future updates. Thank you. :D
-Macchiato Yuuma of Adamantoise