TP / MP skillZ ... why cooldown timer?
Hello again, everyone :),
... really, it sounds not meaningful to me, 'cause at the moment,
TP actions cosume TP,
and MP actions consume MP.
So, you have already 'paid' some (tactical or/and magical) points to use that skill you want to activate at some moment...
And, battle mechanics work not really adorable now: most of the time you don't really fight but WAIT for action to cool down, even if TP/MP bar is 'loaded'. It is just ... annoying :/ .
Because of that, it should sound plausible to vote for:
TP moves - NO cooldown timer,
MP actions - NO cooldown timer,
any other actions that consume either TP nor MP,
like AutoAttack, Quickstride and so on - YES/NO cooldown timer!
See Ya,