A question on camera changes
From Notes:
[Players can now pause the idling camera, holding the camera at a specific angle. Using this command a second time will unpause the camera.
Keyboard: NUM0
Gamepad/Controller: B (〇) Button
Mouse: Left click
Players can now manually skip to a new camera angle.
Keyboard: Tab/Shift+Tab
Gamepad/Controller: Left and Right Directional Buttons]
Does this mean we can set the camera to be fixed over our character's shoulder? We can already do this if we focus on a target. But over-the-shoulder could give us a clear view of what's in front of us, while still having the character up close.