What would u like to see from War in 4.0? Never played WAR only to lvl 30 for skill for DRK so no experience here but anyways. From what I hear people are happy with war. What u wana see from war.
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What would u like to see from War in 4.0? Never played WAR only to lvl 30 for skill for DRK so no experience here but anyways. From what I hear people are happy with war. What u wana see from war.
A weakness.
*hides
more tank features
More self heals and more damage abilities. :F
A trait that increase crit chance by 5% on all attacks against enemies with Fracture applied. Give me a reason to use this past lvl 35 SE.
A trait that grants Steel Cyclone a 50% hp return on all damage dealt so I'll actualy consider using it instead of Decimate/Fell Cleave/Inner Beast(just look at it's competition).
A trait that gives Inner Beast a 25% chance to reset the CD on Unchained.
An increase in the difficulty floor and ceiling of the class and respectable returns for the latter.
A reason to use fracture.
More defensive options. We really only have one reliable damage reduction cooldown, Vengeance. Foresight only works on physical, and Raw Intuition only works on things that can be parried. Inner beast is fine, but you'd have to sit on 5 stacks for a while for tankbusters, until you're extremely familiar with the timings for a fight.
Fell Cleave/Inner Beast and Steel Cyclone/Decimate be the same damn button. It's a waste of two spots on my bar at all times, since I don't want to make a clunky macro to deal with it.
A high potency combo I could use instead of BB. Maybe off of Maim, along with SP and SE, but has just straight damage. I ride my PLD's MT's threat pretty hard, and pull it sometimes when just trying to do my highest DPS combo.
War is in a good place right now though, I'm happy with how it works. (Also happy that I play exactly the same at 60 as I do at 50, other then sometimes being in a different stance now).