https://www.youtube.com/watch?v=Ms-pHsVZV7U
Apparently came out yesterday, didn't even hear about it until today.
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https://www.youtube.com/watch?v=Ms-pHsVZV7U
Apparently came out yesterday, didn't even hear about it until today.
Subscription dollars at work.
That's a little odd. I don't really like the voice used for the trailer - it doesn't really 'fit' the game. As for Lords of Verminion much like the Chocobo Races I saw an immense amount of interest during the first week or so and then after that there's rarely any players investing in them. I play on Balmung, one of the servers with the highest population. I hope that, in time, the situation is resolved so I suppose that could be why they've made this trailer? I would have preferred the time and money spent on making the in-game rewards more appealing though.
Did the tutorial --- > Thought it was an underwhelming activity with laughable rewards --- > No thank you.
And then you actually play the game.
I think the problem is there aren't enough rewards and goals associated with LoV (or Chocobo Races). It takes a lot of time to get a high pedigree chocobo for example and your reward is a title? A hat? And that's it. I think if these mini-games had more rewards to work toward we would see more of a community with them.
Rewards you say?
Titles: Princess/Prince of Verminion*100 player battle wins*, Lady/Gentleman of Verminion*300 player battle wins*
Minions: Clockwork Twinitania*24 challenges*, Shalloweye*50 matches*, Penguin Prince*win 4 tournaments with a double digit score*
You get about 350 mgp for each win? (someone clarify for me) you need 300 wins and 4 tornamemt wins. Now after you beat 300 players (possibly losing in between) I'd say 350 mgp X 450 wins/losses would give youuu 157,500 MGP, in which you can buy 1 dance and a fair priced cosmetic item or several cosmetic items and a new minion or two, or you could wait till you get around 160k to buy two dances. Yep, those rewards are worth it.
Part of the problem is MGP... They kind of messed it up IMO, you have a few small items to get with it, and that's great, but then you have massive grinds for things like Fenrir... You get the small items very quickly, then you're just left with one or two massive grinds that just kill the fun. Kind of a shame, too, because if you put everything that is in the Cash Shop in as a MGP item, you could fix that fairly easily... MGP should be the primary reward for anything in Gold Saucer, but there is just such a limited pool of prizes to pick from in the end...
Something like Chocobo Racing especially should be far more rewarding than it is, given how much of a grind it is. They either need to kill the grind or boost the rewards, because nobody is going to bother otherwise. Other than that, they just need to sort out tournaments. Tournaments are a great way to keep the content alive, it worked well for Triple Triad though that is much simpler than Verminion, but the rampant match fixing just erodes peoples interest. I do wonder why we never saw Chocobo Race Tournaments, but given Triple Triad is still handled horribly, I'm glad we never have...