Hunt idea to help more people obtain credit
This idea won't benefit me much, since I am fortunate enough to have a solid state drive. However, there are lots of users who don't and take time to zone so by the time they get there the hunt is already done and dusted since there are some people who decide to pull as soon as they get there. My suggestion would be for the hunt not to be able to be attacked until atleast one player has been in the vicinity for 90 seconds. This could be called a hunt zone and have a timer in the corner. That gives plenty of time for players to be able to communicate the hunt location to people with slower storage hardware. I know these hunt mobs aggro so maybe that also could be changed and the b ranks could aggro instead.