Probably the most frustrating thing ever....and while on that topic has anyone beat challenge 9 yet? I don't see a way to remove it's immune state...
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Probably the most frustrating thing ever....and while on that topic has anyone beat challenge 9 yet? I don't see a way to remove it's immune state...
Im stuck at challenge 12.
I don`t remember challenge 9, refresh me and i might give you a hint.
The strategy aspect of it is way too finely balanced for the minions, to the point where the counter system is incredibly punishing... I thought this was going to be a easy-going strategy game... And is the most stressing thing i have played on strategy since Wargame:Red Dragon xDDDD
Green blob type enemy challenge called Mine your Minions...I wouldn't be doing this if they didn't make the one minion I want (Twintania) tied to the most annoying thing so far...lol
beating the blob is identical to the blob boss from copperbell mines.
There is a lever northeast of your center crystal and if you move minions there they get the ability to plant a bomb, you place the bomv on the ground and lure the boss there then detonate it to split him into smaller beeings.
Once small enough you can attack them and claim victory.
Land based I assume? Bombs didn't set it off.
not bombs as in minions, by moving units over the lever the minions are able to plant a ring on the ground (bomb) and when you press the smaller blue buttom (near the red minion special ability one) you make it explode, if the boss is hit he splits into more and smaller versions of himself.
Once small enough he can be damaged by normal means.
I know I just had the actual bomb minions out before and they didn't do anything to the lever hence why I asked if they have to be minions that touch the ground.
And here I am, sitting trying to find out how to create "action party" so I could use atlest one ability. -_-
side note...how long do the penalties last? ...been about half an hour.